![]() What was the most difficult part during the Iron Marines development? With much effort we developed a game that we are very satisfied with and that is reflected in the response of our fans and the specialized press. ![]() We were creating a new IP and developing a game with a genre in which we still had no experience. But the question is what do you feel about the game? More commercially successful comparing to your previous games. It was a big step for the company that before made only tower defense games. This means that the games are created in a creativeĮnvironment where everyone has a place to collaborate.Ī year ago Iron Marines were released. ![]() Each team has multidisciplinary members, programmers, designers and artists. How decisions are made on developing or not developing the next game in the series? Who is a decision maker?Īt Ironhide we prefer working in teams.
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